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- Path: news.ist.utl.pt!news
- From: l36612@alfa.ist.utl.pt (Rodrigo Ventura)
- Newsgroups: comp.sys.amiga.applications,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.tech
- Subject: Re: Why Amiga sucks and why it does't
- Date: 26 Jan 1996 14:11:16 GMT
- Organization: Instituto Superior Tecnico
- Message-ID: <1088.6598T983T1534@alfa.ist.utl.pt>
- References: <988.6592T1433T483@garlic.com>
- Reply-To: l36612@alfa.ist.utl.pt
- NNTP-Posting-Host: alfa.ist.utl.pt
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
-
- >What needs to be done is an Amiga emulator for the PC's. Easy to say,
- >and probably not that hard to make. AGA is not that complicated
- >from what I heard.
-
- I think you are pretty wrong. Emulating all the AGA hardware would be
- almost impossible! Emulate every timing, every sprite, the blitter, the copper
- and about a dozen DMA channels? Not pratical. A way to emulate Amiga would be
- emulating the API (exec, intuition, etc.).
-
- Regards,
-
- +--------------------------------------------------------+-----------+
- | Rodrigo Ventura, alias <Master Yoda> | / |
- +--------------------------------------------------------+ - / --- |
- | Electronic Engineering Course, Control and Robotics | | | | |
- | Instituto Superior TΘcnico, Lisboa, Portugal | | | | |
- +--------------------------------------------------------+ - / | |
- | L36612@alfa.ist.utl.pt, http://alfa.ist.utl.pt/~l36612 | / |
- +--------------------------------------------------------+-----------+
-
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